Celebrating World Art Day with Pedro Potier: Lead 2D Artist 

As the world comes together to celebrate World Art Day, we at Marmalade Game Studio take this opportunity to honour the boundless creativity that fuels our passion for game development. For us, art isn’t just about visuals—it’s the heart and soul of every experience we craft. It inspires us and connects us in ways that transcend language and culture.

To mark this special occasion, we had the pleasure of interviewing Pedro Potier, one of the brilliant artists here at Marmalade Game Studio. Join us as we chat with Pedro about his journey in the world of art and gaming, all while taking a look at some of his fantastic artwork! 

Can you tell us a bit about yourself and how you got started in the world of art?
Sure. I have been drawing since forever. I decided early on that I wanted to be an artist without realising what it really meant, and I have stuck with it till now. I did go to Art University, but I’m mostly self-taught or more precisely I learned from a bunch of friends who had similar interests, and we taught each other. I have since worked in advertising, animation and editorial, until I settled in video games around 20 years ago.

Can you walk us through a typical day in your role as a 2D Lead Artist at Marmalade Game Studio?
I like to set up my days in advance and then marvel as they take on a life of their own!

We usually have project-specific catch-ups every morning and then I’m off to what tasks I got assigned, either doing art, giving art feedback to team members, setting up documentation or attending meetings. Usually, at the end of the day, the 2D art team shares what progress we made during the day, so everyone can give feedback or just look at pretty art!

How do you approach the creative process? Do you have any rituals or routines that help you get into the artistic mindset?
Yeah, not so much a ritual, but I like to take a ballpoint pen and absently sketch whatever comes to mind after reading the brief. That sort of gets my ideas going, and then I go and research and get references that help me further define what I have in mind. It’s easy to get lost in research, so I try to limit the amount of time I spend on it, but I might come back later along the process if I feel I feel I could use different references or inspiration.

Can you share with us one of your favourite pieces of artwork that you’ve created and the story behind it?
One piece I really like is the Amazon Arena for Hasbro’s BATTLESHIP. This was a turning point for me in terms of art as it was very different from what I usually did and I had to come up with a new way to paint to do it. The initial thumbnails came from our art director at the time and I further refined it from there, changing it on a couple of points to better fit the game.

What advice would you give to aspiring artists who are looking to pursue a career in the gaming industry?
I would say first off diversify your interests, try other approaches to art, check different types of entertainment, and get to know different art disciplines. Hone your craft regularly, drawing, and painting; this is the basis of all tasks you will be required to do. The ability to work in a team is fundamental in game development. Being able to give and receive feedback, and to communicate with different people is crucial for a successful project.

Finally, what projects are you currently working on, and what is your favourite part about them?
I’m working on a project that’s not announced yet but it’s been a total blast to work on! We had some people stepping up into lead roles on this, and they are doing such an amazing job on it that I can’t wait for everyone to see what we have come up with.

Thank you, Pedro and all of the artists whose talent and dedication breathe life into our games. We also want to take a moment to celebrate artists around the world, whose creativity and vision enrich our lives in countless ways. Whether through games, paintings, music, or any other form of expression. 

As we look ahead, we’re excited to continue creating experiences that inspire, entertain, and unite players around the world through the art of our games. Happy World Art Day! 

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